No events this past week, but we’ve got a ton real soon!
Season 7 Symposium – Saturday, September 14th
Turner Hall, Room W121 @ 2:00pm – 4:30pm
An afternoon dedicated to the discussion of various aspects of game design and the tabletop game industry. There will be expert speakers, a question and answer session with a panel, as well as a networking event to allow everyone to get to know each other better. Facebook event
Beer & Board Games – Saturday, September 14th
Cafeteria & Company, Urbana @ 6:00pm – 9:00pm
Join us for games right after the Symposium! CUDO Plays has joined forces with Cafeteria & Company to help them run their bi-monthly game nights. Come out to Cafe & Co. every 2nd and 4th Saturday of the month to chill with some games, snacks, and beer/wine/coffee. Don’t miss the fun! Facebook Event
CUDO Plays September Game Night: Oddballs – Monday, September 16th
Hyatt Place Champaign @ 6:30pm – 9:30pm
Take a break from your busy schedule and get to know your fellow game enthusiasts. CUDO Plays Game Night is open to everyone! The featured theme for this month is weird games. Bring your games with unique mechanics or themes, your innovative new trend-setters or old rarities. A great time to get design ideas for the new Season of CUDO Plays! Facebook event
Board Game Bootcamp – Sunday, September 29th
Champaign Public Library @ 1:00pm – 5:00pm
Not sure you could ever design your own game? This event is for you! Come on down for an afternoon of fast-paced game design and prototyping. See what you can come up with! You’ll be put into groups and randomly given mechanics and a theme to incorporate into your game. We’ll provide all the dice, cards, boards, bits and other materials you could possibly need for your prototype. Bootcamp is an amazing experience for all involved. If you can only attend one CUDO Plays event this season, try to make it this one!
CUDO Plays Recommends
This week CUDO Plays recommends Sprawlopolis.
In this game 1-4 players work cooperatively to build a new city from the ground up. Using only 18 cards and a variable scoring system, the game is never the same twice. Each turn, players will play 1 card from their hand to the growing city, trying to score as many points as possible. Players will have to communicate and plan without revealing their own cards in order to most efficiently develop large areas in each of the 4 zone types. Watch out though, the city hates paying for road maintenance so each road will cost you points in the end. When all cards have been placed, the game ends and players see if they have met dynamically generated minimum score for their game. Can you meet the demands of the officials, work with your fellow planners and build the ultimate urban wonder?