CUBED Focused Playtest: Horn of Plenty

Very successful focused playtest event for the cool trick-taking game Horn of Plenty (formerly titled Miro).



Upcoming Events


How to Present Your Game Workshop – Saturday, December 1st

The CU Community Fab Lab @ 1:30pm – 3:30pm

Teaching games is a skill, and you’ll need to be an expert at teaching your own game if your playtests are going to be successful. Come learn how to present your game, or any game, to new players. Facebook event


CUBED Focused Playtest: Diecano Island – Wednesday, December 5th

Titan Games, Urbana @ 7:00pm – 9:00pm

Every week until Turn-In, CUBED is running focused playtest events. Sign up to get your game played and get feedback from veteran local designers. After the feature game is played, there’s time for other playtesting as well, so feel free to bring your game even if it isn’t your week! Sign up for a slot here. Next week’s featured game is Diecano Island. Try out this gorgeous, chaotic family game. Facebook event


Playability Workshop – Saturday, December 8th

Champaign Public Library Room 215 @ 1:00pm – 3:00pm

Your game is going well, but can people understand it if you aren’t around to explain it? You’d better hope so since the judges will be playing your game without you in the room. Every year some games are played incorrectly by the judges, and we don’t want that to happen to you! Come to the Playability Workshop for tips and advice about how to write clear, concise rules for your game. Facebook event


CUDO Plays Recommends

This week CUDO Plays recommends Valley of the Kings.

Take on the role of Egyptian nobles at the time of the pharaohs, preparing for death and burial in this unique deck-building game. Players want to fill their tombs with food, canopic jars, statues, amulets and other treasures, and to do so they acquire cards that are laid out in the shape of a pyramid; purchase cards at the base of the pyramid, and it “crumbles” to bring cards higher in the pyramid to the base where they can be bought. The pyramid resets each round with new offerings. You score only for cards that you remove from your deck and stash in your tomb, so if you keep using valuable cards for their effects and don’t entomb them before the game ends, you could lose out on big points! Whoever collects the most valuable artifacts in her tomb wins.

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