We hope you had or are having a great Halloween weekend! Here is what happened with CUDO Plays in the past week and a look at upcoming events:
We hope you guys had a great time learning about neat game mechanics as we had teaching them and maybe these will inspire your game designs!
The Most Dangerous Game at IndieCade
Last weekend one of our Season 2 award winning games attended and demoed at IndieCade, an international independent games festival in California! We are proud and excited to see the games that go through our competition flourish beyond. You can also read more about Tyler’s experience in his blog post here.
— Jamie Antonisse (@jamieantonisse) October 24, 2015
We are keeping sign-ups open until the Playtest Convention in case you still want to join in on the game making fun. We’ve had over 25 teams sign up already, so remember to sign up to be a part of Season 3!Team Registration Sign Up
Don’t have a team? No worries! You can sign up as an individual and we will help you find or make a team, just follow the link below for the individual registration form:Individual Registration Sign Up
If you register your team, don’t forget to get your Team Registered Achievement sticker for your Strategy Guide that we’ll hand out at the Symposium. Registration will be open until November 7th so don’t hesitate to join us for Season 3!
Titan Games Playtest Night – Wednesday, Nov 4th
Titan Games @ 6:30pm
Ready to test your game, but not sure who you can ask to play? Do you want to be a part of the process and play board games in progress?
Come to a CUDO Plays informal playtest session! Teams can playtest their prototypes with people from the community. We will provide playtest feedback forms for playtesters to fill out!
Game design is an iterative process. Playtest early and playtest often!
Playtesting Convention – Saturday, Nov 7th
Lincoln Square Mall @ 1:00pm
Come to the CUDO Plays Playtest Convention for Season 3! This is a day to play the new prototypes and creations of the CUDO Plays teams and to get feedback from the Champaign-Urbana gaming community. Refreshments will be provided, and you will receive invaluable critique from people with years of experience.
Teams can bring their games in any condition that they are in and playtest with people from the community. We will provide playtest feedback forms for playtesters to fill out!
We strongly recommend that teams have at least a paper prototype of their game ready before the playtest convention, so that there is plenty of time to both playtest and make revisions, but don’t let that deter you from just attending!
Please invite your friends, family, co-workers – everybody you know! The more playtesters there are, the more feedback you will get!