Board Game Bootcamp

Our Board Game Bootcamp was in the C-U Community Fab Lab, and it was filled to capacity! So many people came out to try their hand at making games. Also there were more kids than we’ve ever had at a Bootcamp event, and some of them came up with some awesome ideas.

 

Don’t forget, if you have not yet registered a team but would like to, follow this link! If you’re still in the fence, no worries, you have until the end of October to register a team.

 

 

Upcoming Events

Pitch Night – Saturday, October 6th

Pixo @ 6:00pm – 8:30pm

Looking for a team to join, or have a great idea and need a few more members for your own team? Just want to show of your game ideas? Pitch Night will be hosted at the Pixo cafe space at 109 W. Goose Alley in Urbana. Facebook event

 

CUDO Plays September Game Night: Plastic Fantastic – Monday, October 15th

Hyatt Place Champaign @ 6:30pm – 9:30pm

Take a break from your busy schedule and get to know your fellow game enthusiasts! CUDO Plays Game Night is open to everyone! The featured theme for this month is plastic games! Bring your games with crazy plastic components. A bunch of family favorites from the 80s and 90s will be there for sure. Facebook event

 

CUDO Plays Recommends

This week CUDO Plays recommends Castellan.

Castellan box

In this game, two players work together to build a castle. Finely-detailed wall and tower pieces link together to form courtyards, and the player who finishes a courtyard claims it with a Keep, scoring points for that courtyard equal to the number of tower pieces surrounding it. Each player starts the game with two decks of cards: a wall deck and a tower deck. Each card allows a player to play the components shown on it, with the wall deck cards always depicting at least one wall (and some combination of walls/towers) and the tower deck cards always depicting at least one tower (and again some combination of walls/towers). On a turn, a player can play as many cards as she wants, but she draws only one card at the end of her turn. The goal is to create courtyards – and subdivide existing courtyards – while keeping your opponent from doing the same. Players have the same cards in their decks, so the challenge is all about what to use when. The game ends when all the castle pieces are used up, and the player with the most points wins. A fun tactical, and also tactile game for two, or get two sets of the game in different colors and you can play with up to four people!

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