No major events to recap this week, but there’s a ton coming up!
Also, if you have not yet registered a team, follow this link! If you’re still in the fence, no worries, you have until the end of October to register a team.
Board Game Bootcamp – Saturday, September 29th
CU Community Fab Lab @ 1:30pm – 4:00pm
Not sure you could ever design your own game? This event is for you! Come on down for an afternoon of fast-paced game design and prototyping. See what you can come up with! You’ll be put into groups and randomly given mechanics and a theme to incorporate into your game. We’ll provide all the dice, cards, boards, bits and other materials you could possibly need for your prototype.
Bootcamp is an amazing experience for all involved. If you can only attend one CUDO Plays event this season, try to make it this one! Facebook event
Beers & Board Games – Saturday, September 29th
Cafeteria & Company, Urbana @ 7:00pm – 10:00pm
CUDO Plays has joined forces with Cafeteria & Company to help them run their bi-monthly game nights. Come out to Cafe & Co. every 2nd and 4th Saturday of the month to chill with some games, snacks, and beer/wine/coffee. Don’t miss the fun! Facebook Event
Pitch Night – Saturday, October 6th
Pixo @ 6:00pm – 8:30pm
Looking for a team to join, or have a great idea and need a few more members for your own team? Just want to show of your game ideas? Pitch Night will be hosted at the Pixo cafe space at 109 W. Goose Alley in Urbana.
CUDO Plays Recommends
This week CUDO Plays recommends Century: Spice Road.
This game is the first in a series of games that explores the history of each century with spice-trading as the theme for the first installment. In Century: Spice Road, players are caravan leaders who travel the famed silk road to deliver spices to the far reaches of the continent for fame and glory. Each turn, players perform one of four actions:
- Establish a trade route (by taking a market card)
- Make a trade or harvest spices (by playing a card from hand)
- Fulfill a demand (by meeting a victory point card’s requirements and claiming it)
- Rest (by taking back into your hand all of the cards you’ve played)
The last round is triggered once a player has claimed their fifth victory point card, then whoever has the most victory points wins.